Turner Lodge Tinley Park
Friday September 10, 2010
2:00PM-2:00AM

Knights of Columbus Hall (Elmhurst)
Saturday September 11, 2010
2:00PM-2:00AM

VFW New Lenox
Sunday September 12, 2010
2:00PM-Midnight

Knights of Columbus Hall (Joliet)
Thursday September 16, 2010
2:00PM-Midnight



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Chicago Charitable Games Rules

Poker Room Rules

 

1. Floor People

Floor people are to consider the best interest of the game and fairness as the top priority in the decision-making process. Unusual circumstances can on occasion dictate that decisions in the interest of fairness take priority over the technical rules. The floor person’s decision is final.

 2. Chip Color Ups

When it is time to color-up chips they will be rounded up to the lowest chip in play. (If you have 75 or 25 you will receive a 100 chip)

3. Odd Chips

The odd chip will go to the high hand. In flop, games when there are two or more high hands or two or more low hands the odd chip will go to the left of the button.

4. Side Pots

Each side pot will be split separately.

5. Calling for a Clock

Once a reasonable amount of time has passed and a clock is called for, a player will be given a maximum of one minute to make a decision. If action has not been taken before time expires, there will be a 10-second countdown. If a player has not acted by the time the countdown is over, the player’s hand will be dead.

6. Dead Button

Tournament and cash play will use a dead button, and a dead small blind if necessary.

7. Penalties and Disqualification

A penalty MAY be invoked if a player exposes any card with action pending, throws a card off the table, violates the one-player-to-a-hand rule, or similar incidents take place. Penalties WILL be invoked in cases of soft play, abuse, or disruptive behavior. Penalties available to the TD include verbal warnings and “missed hand” penalties. A missed hand penalty will be assessed as follows: The offender will miss one hand for every player, including the offender, who is at the table when the penalty is given multiplied by the number of rounds specified in the penalty; for the period of the penalty the offender shall remain away from the table. Tournament staff can assess one-, two-, three-, or four-round penalties or disqualification. A player who is disqualified shall have his or her chips removed from play. Repeat infractions are subject to escalating penalties.

8. At Your Seat

A player must be at his or her seat by the time all players have been dealt complete initial hands in order to have a live hand. Players must be at their seat to call time.

9. Face Up

All cards will be turned face up once a player is all-in and all betting action is complete.

10. Raise Requirements

If a player puts in a raise of 50% or more of the previous bet but less than the minimum raise, he or she will be required to make a full raise. The raise will be exactly the minimum raise allowed. In no-limit and pot limit, an all-in bet of less than a full raise does not reopen the betting to a player who has already acted.

11. Over sized Chip

A single over sized chip will be considered a call if the player does not announce a raise. If a player puts an over sized chip into the pot and states raise but does not state the amount, the raise will be the maximum allowable up to the size of that chip. After the flop, an initial bet of a single over sized chip without comment will constitute the size of the bet. To make a raise with a single over sized chip a verbal declaration must be made before the chip hits the table surface.

12. No Disclosure No Advice One Player to a Hand

Players are obligated to protect the other players in the tournament at all times. Therefore, players, whether in the hand or not, may not:
1. Disclose contents of live or folded hands
2. Advise or criticize play before the action is complete
3. Read a hand that hasn’t been tabled
The one-player-to-a-hand rule will be enforced.

13. Random Seats

Tournament and satellite seats will be randomly assigned.

14. Official Language

The English-only rule will be enforced.

15. Communication Devices

A player may not use a cellular phone, text-messaging device, or other communication device at the table.

16. Deck Changes

Deck changes will be on the dealer push or level changes or as prescribed by the house. Players may not ask for deck changes.

17. New Limits

When time has elapsed in a round and a new level is announced by a member of the tournament staff, the new level applies to the next hand. A hand begins with the first riffle.

18. Re-buys

A player may not miss a hand. If a player announces the intent to re-buy before a new hand begins, that player is playing chips behind and is obligated to make the re-buy.

19. Higher Denomination Chips

Visible Players must keep their higher denomination chips visible at all times.

20. Declarations

Verbal declarations as to the content of a player’s hand are not binding; however, any player deliberately miscalling his or her hand may be penalized.

21. Rabbit Hunting

No rabbit hunting is allowed.

22. Dodging Blinds

A player who intentionally dodges blind when moving from a broken table will incur a penalty.

23. Chips Visible

All chips must be visible at all times. Players may not hold or transport tournament chips in any manner that takes them out of view. A player who does so will forfeit the chips and will face disqualification. The forfeited chips will be taken out of play.

24. Breaking Tables

Players going from a broken table to fill in seats assume the rights and responsibilities of the position. They can get the big blind, the small blind, or the button. The only place they cannot get a hand is between the small blind and the button.

25. Balancing Tables

In flop games when balancing tables, players will be moved from the big blind to the worst position (which is never the small blind). The table from which a player is moved will be as specified by a predetermined procedure. Play will halt on any table that is three or more players short. In stud games players will be moved by position, (the last seat to open up at the short table is the seat to be filled).

26. Raises

There is no cap on the number of raises in no-limit games. A raise must be at least the size of the previous raise. In limit events there will be a limit to raises even when heads-up until the tournament is down to two players; the house limit will apply.

27. Misdeals

Exposure of one of the first two cards dealt is a misdeal. Players may not be dealt two consecutive cards on the button.

28. Unprotected Hands

If a dealer kills an unprotected hand, the player will have no redress and will not be entitled to a refund of bets. However, if a player had raised and the raise had not yet been called, the raise will be returned to the player.

29. Killing Winning Hand

Dealers cannot kill a winning hand that was tabled and was obviously the winning hand. Players are encouraged to assist in reading tabled hands if it appears that an error is about to be made.

30. Verbal Declarations

Verbal declarations in turn are binding. Action out of turn may be binding and will be binding if the action to that player has not changed.

31. Exposing Cards

A player who exposes his cards with action pending may incur a penalty, but will not have a dead hand. The penalty will begin at the end of the hand.

32. Methods of Raising

In no-limit or pot-limit a raise must be made by (1) placing the full amount in the pot in one motion; or (2) verbally declaring the full amount prior to the initial placement of chips into the pot; or (3) verbally declaring “raise” prior to the placement of the amount to call into the pot and then completing the action with one additional motion.

33. Ethical Play

Poker is an individual game. Soft play will result in penalties, which may include forfeiture of chips and/or disqualification. Chip dumping will result in disqualification.

34. Pot Size

Players are entitled to be informed of the pot size in pot-limit games only. Dealers will not count the pot in limit and no-limit games.

35. Button in Heads-up

When heads-up the small blind is on the button and acts first. When beginning heads-up play the button may need to be adjusted to ensure that, no player takes the big blind twice in a row.

36. Etiquette Violations

Repeated etiquette violations will result in penalties. Examples include unnecessarily touching other player’s cards or chips, delay of the game, and excessive chatter. Players are required to act in turn.

37. Showdown

At the end of last round of betting, the player who made the last aggressive action in that betting round must show first. If there was no bet the player to the left of the button shows first and so on clockwise.

38. Action Pending

Players must remain at the table if they still have action pending on a hand.

39. String Raises

Dealers will be responsible for calling string raises. Once chips are released from a player’s hand, the bet is final.

40. Playing the Board

A player must show both cards when playing the board in order to get part of the pot.

41. Buying the Button

             No player may buy the button. If you sit in the blinds, you must wait for
            the button to pass. You may resume play as a dead
button. No posting
            is required when entering.

42. Mucked Cards.

           A player’s hand is dead when contacted with the muck, or the board cards.

43. Active Bets.

           All bets are active when; a player releases an amount of chips in front of their
           cards. The betting action is closed once the
player brings his hand towards
            his body. A player cannot go back to his stack to place additional
            chips, unless more chips
are needed to complete a verbal bet.

44. Out of Turn bets.

            All bets out of turn will be returned, unless a player is to raise out
            of turn. If a players raises out of turn and all previous
players check
            or call, the player is obligated to complete his/her raise. If the action
            has changed before the out-of-turn
raiser, the raise is not honored
            (even if the new raise is smaller than the out-of-turn raise).

45. Blind Off Seats

            In some multi-table tournaments blind off seats may be available. These
            seats will remain open until the third round of
blinds. Players are not to
            touch chips at a blind off seat. Time out penalties will apply at Floor
            person’s discretion. Blind off seats can be purchased by any player,

            including a player who has been knocked out of the same tournament.
            Blind off seats are not rebuys as the chips have been at an unpaid seat
            and cards have been dealt to that spot since the begining of a tournament.





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